Nick Whiting from Epic Games explains the origin of XR (XR = Virtual Reality + Augmented Reality).
How the term XR was coined. A chat with Nick Whiting who is the Technical Director for XR at Epic Games and he is also part of the Khronos…
How the term XR was coined. A chat with Nick Whiting who is the Technical Director for XR at Epic Games and he is also part of the Khronos group.
Article by Micah Blumberg, Silicon Valley Global News http://svgn.io
This story began in the Winter of 2016 when a couple companies got together to talk about how everyone is making all these VR and AR runtimes and it would be really valuable for the industry to create a single API that did both and make the ecosystem more viable for developers by making it into a standard.
Eventually those early conversations that included Joe Ludwig from Valve, as well as Nick Whiting and Tim Sweeney the CEO of Epic Games around standards in VR led to a conversation between Joe Ludwig and the Khronos group to help develop a standard for AR and VR that led to the creation of an exploratory group called: The Exploratory Group that was announced in Korea at a meeting of the Khronos group.
At that point The Exploratory Group started soliciting participation from other major companies in the AR and VR space. Could they get cooperation from companies like Oculus, Valve, Google, Sony to come together and join the Exploratory Group to create a standard for AR and VR. By the time of the next group meeting in 2017 they had around 30 or so companies that said they were interested in participating.
So these companies combined made a statement of work to define the scope of their group activity, which they ratified as a group, and the hardest part was what to call it.
To hear the full story click the link below:
How the term XR was coined: https://www.youtube.com/watch?v=OcPJK_1c28U
After you hear this story if you want to see Brandon Jones talk its here:
SVWebGL/WebVR Meetup at GTC 2018
https://www.facebook.com/worksalt/videos/2157486070944695/
Join XRedu on Facebook
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The False Wikipedia entry that claims Extended Reality is XR, its not.
Extended reality - Wikipedia
Extended reality ( XR) is a term referring to all real-and-virtual combined environments and human-machine interactions…en.wikipedia.org
The OpenXR Working Group is Here!
We are pleased to announce the Khronos VR Initiative has decided on the name of the upcoming open standard for virtual…www.khronos.org
Join an XR group on Facebook:
XR: MR, AR, VR + AI + Blockchain
https://www.facebook.com/groups/HololensAR/
XR: MR, AR, VR + AI + Blockchain
XR is the superset of Mixed Reality, Augmented Reality, Virtual Reality, and Artificial Intelligence technologies, but…www.facebook.com
Join a Professional XR group on Facebook:
VR XR AI Professionals — The Global Network of Silicon Valley https://www.facebook.com/groups/ARVRPro/
Join a Mobile/Web XR group on Facebook
XR + WebXR + Mobile XR Headsets & Software https://www.facebook.com/groups/daydreamvirtualreality/
XR + WebXR + Mobile XR Headsets & Software
XR + WebXR + Mobile XR Headsets & Software has 393 members. A News Discussion Group about XR + WebXR + Mobile XR…www.facebook.com
Read more at:
Silicon Valley Global News SVGN.io
Silicon Valley Global News is about the Global Technology Industry.medium.com
Listen to the Neural Lace Podcast that was started with Shannon Norrell from the Khronos Group in Episode 1
About The Neural Lace Podcast and more
Author Micah Blumberg, Journalist, Researcher, NeuroHacker, micah@vrma.iomedium.com
Note: OpenXR partners include: AMD ARM Collabora Epic Games Google Imagination HTC Huawei Intel LG Lunar G Mediatek Mozilla Nokia Nvidia Oculus Qualcomm Razer Samsung Sensics Sony Interactive Entertainment Tobii Unity Valve VeriSilicon Zpace and more: